well, third times the charm, hopefully...
for the love of all that is holy and sacred, could you please iron out the bugs in this game? I can see the potential of it (click the things as they come up asap, while at the same time making a long-term strategy), but all the problems bog it down. for one, clicking on the things doesn't actually get you it. you have to wait till the numbers way past the number it shold be before you get it. also, try to interlink the different resources a bit more, as lumber and food seem to be separate from the other two. I have faith this game can be reborn into a great game, but it's going to need a major overhaul first.