Pretty decent.
I tried to blam your other one (sorry) but there was one enemy which was boring. You did make a lot of improvements. Good job.
this better go through or else i will leave NG forever.
Pretty decent.
I tried to blam your other one (sorry) but there was one enemy which was boring. You did make a lot of improvements. Good job.
this better go through or else i will leave NG forever.
you tried to blam the old 1 :,(
Kinda Repetitve...
try building a story around it, and new enemy's graphics well you know the works, but you've got the engine allright *thumbs up*
thank you but i dont understand what you want with enemy graphics
Much better
There are some bugs though. choose enemy difficulty, make it so they cant enter lvl 0 or a negative number. i entered -111110 and got -40k xp i think. thanks for fixing the music and its much better. a little tough but that could just be poor char design
w/e
good job though
thank you everyone was saying it was too easy in 1.0 so i made it more difficult
well
it was almost the same as the first one only u were fighting monsters and u didnt get to pick ur class
ooo boy it was not!
there is sooo much going on that u dont see
the scripting is better everything
you wanted feedback so here goes
better graphics next time (especially on thespell)
more monsters
items/armour and sword equips
choice of spells
rpg element instead of just fighting for no reason
oookay then