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Reviews for "Battle!"

Very nice, with some flaws

The game seemed to work pretty well at the beggining. The first enemy was ok, tough, will a huge life. I noticed many of the errors the other guy said on his also huge review - the "cumulative" concentration (and the defense was the same - just needed to defend once to be protected from the next attack, whenever it was), the weapon thing, and no way to escape.

I could play only until lvl 3, because I got bored at the 3rd fight. C'mon, that guy had what life? Unlimited? Special attacks, 20 concentrations, sword hits of 2000, all in 30 minutes, and nothing seemed to work... it was taking so long I just left it. And the guy was only lvl 2. Maybe the enemy life system is a bit too random. I guess it was even more inpossible to kill him as he healed 25% of life everytime, probably something much bigger than my simple 100 healing with one of 10 potions.

The graphics were well done, even though simple - the sp. attacks, the guys floating, the weapons. Of course you know they can do much better, but it was pretty enough, and even a little better, to see the battle going. The sound was well done: the music was good, but then it ended at some time and didn't play again until its end. The effects were nicely done - the effect for "defend" (as I said, whenever the guy attacked after pressing it) was the only way to see if I defended the attack. The way to interact was very good too - excluding the non-working Escape button, it's simple and effectively controling the ball. Sound, graphics and the menu between battles (buying swords, scrolls and potions was a great addition) together all made it for a great style - the 8 just indicates that it can be worked even better, with much space for new things. Violance was enough for it, and very clean. Humor - which now I'll use as "fun" - was just a bit under the average as I got bored soon, without killing the unlimited-health guy.

Maybe there could be some more ways to make it more satisfing to hit the enemies, so you don't get bored at just hitting and hiting without never being able to see how are you doing.
I would suggest that the enemy had something like the same stats as the guy we control. It would be simpler to predict and make the hits more realistic. Of course, these same hits should be lowered properly.

Overall, it's a good game. It has more ups than downs especially because the interface is clean, neat and with many options. If you can work on the problems all the reviews here, I'm sure it'll reach even beter grades. Great work!

Good idea, but too many things wrong

I realize that many people thought this was "the best game ever", but I just can't say the same. You have a really good start, but unless you olan on adding a lot more to this it isn't very inspiring. Some of the major problems I had with this was I extreme health of the enimies...I mean come on the level one guy has 3 trillion health. It took a lvl 25 charge plus a hellfire to take the bastard out. This may be a bug because the first time I played the lvl 10 guy he only had about 25k health, but the second time i played him he had well over 10 trillion health. Coupled with the fact that I never got more than 500 hp, it made killing the lvl 300 guys a bit of a chalenge (a couple a hellfires at lvl 35 charge)

Some other bugs I found:
-When you use magic it doesn't reset you concentration
-also your concentration isn't reset when you heal or defend, this may be on purpose cause if they did reset it then I never would have been able to get past lvl 10
-As somebody mentioned earlier the Escape doesn't work, not that any self respecting gamer would escape
-The weapon function doesn't work the way it is supposed to, you keep the weapon at the end of battle, also you can' equip a weapon in the middle of battle (just the beggining)
-Another thing I found is that I could only go up one lvl per battle. For example; I faught a lvl 10 ball and went to lvl 3, then a lvl 50 ball and went to lvl 4, tehn a lvl 200 ball and still only went up to lvl 5

That's all I found, but then again I wasn't really looking for bugs. Didn't check to see if the save works, and I suspect the health issue I mentioned ealier is a bug as well as not being able to get more than 500 health.

Sorry if I seem harsh and unsympathetic to the wor you've put into this game, and while I've never really tried that much flash I do respect the amount of work you've already put into this game. However I just saw all the "SUPER!!" and "THE BEST GAME EVER!!" reviews and I didn't want you to stop making this better. Its a good start, but you still have a long way to go.
Sincerly yours,
SilentOmega

nice

fun.....maybe more detailed circles next time..like people perhaps.... otherwise it was all interestingly fun

i died a lot..gues rpg's arnt my thing

w0w!

Go ludy & Yoow....!!!! Spreek jullie later!

good, 2 questions

are u making anouther 1 of this with people fighting 4 a reason like a story ainstead of balls with swords fighting for no reason?
2. Where get the battle music from, the new metal gear solid?