Lots of moves, but lacks a very important move...
A standard hack and slash affair. This game presents the hack and slash theme alittle differently by adding TONS of bonus moves that are awarded after a certain number of points/kills. I really liked the idea of earning and building your character up in this method.
The animations were smooth, but the sprites were tiny. Hopefully in future versions you'll increase their size a bit so it doesn't look like ants are duking it out.
The sounds were alittle off. The bgm overlapped the soundeffects so much that I could hardly hear any sfx at all. The balance is very poor and could use some work.
Now here is my main complaint: There is NO way to defend your self. And by the time you get that energy shield ability, most of my health is gone. There really needs to be a "block" button so I won't have to run up to an enemy, slash him once, run away from him hoping I won't get hit back, and then repeating until he is dead. It's hard playing a hack and slash fighter without a way to defend my health...
Another key problem is there is only one baddy to fight. But I am assuming since this is your training mode, it was designed that way. Once you get the real game out, I will be expecting more than one enemy.
Other than that, the game was fairly enjoyable except for the blocking issue.