And the attempt is... eh.
Graphics ||........
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Ok, so you ripped off some sprites what appears to be Znes, at least that's a start. Try looking on the web for more sprites, (I think a site called Shyguy has many sprites on popular games). That way, you won't have normal sprites in the first scene, then have TINY sprites in the next one.
As for the movement: change it up. Don't have constant speeds on all characters.
Save yourself some effort! Although it looks cool spelling out all the text, it's distracting and overall slow. Emotions like OMG and such should be clumped together, but other than that, a word box should have all the words for that box. Also, increase the text size, try finding the Final Fantasy Font.
Sound ||||||||..
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Ok, you got sound down, nothing wrong here. But I suggest a choboco theme for the beginning. Remember, the music sets the mood. If their looking for a Rabbite (Not Rabbit) make it silly. I mean who in their right minds would LOOK for a rabbite?
Interactvity ..........
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Nothing need to change here- but as a reminder- some people read slow. Putting text boxes at buttons to speed up/slow down text isn't all that of a bad idea.
Style |||.......
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We've done FF so much it's bashed into the ground. You need to make yours a unique angle.
Violence |.........
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A frame meeting up with the character, then moving back, then explaining his dick got torn off, isn't violence. At least add some sound affects to it.
Humor |.........
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Like Style above, many jokes here have been bashed into the ground. Make it unique.
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You just need to keep practicing. Before making a flash, think about what you want to do. Flash is an art. It combines writing and drawing- which mainly focus on orginality. Think up orginal ideas, and you'll be on the frontpage in no time.
Just look at battlefield- That's basically Half-Life in stick form.