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Reviews for "Soul Calibur 2 Game Pack"

Back to the drawing board.

It's a good idea, but I'm thinking the execution comes up short because you're not too experienced with Actionscript yet. A one-on-one fighting game is complex to build, even without a computer-controlled opponent.

The animation is far too limited. Characters need to move even while they're just standing idly, let alone when they jump, walk, fight, and get hurt! The fighting system needs tons of work. Lifebars would be a far better idea than a point system, and instead of a 'hitting' animation playing while you hold down a key, the character should just punch when you hit the key and play through the animation once.

There's just so much to make an effective Flash fighting game. Maybe try and look up some other fighting games on NG to get ideas.

helllfire responds:

I know, infact, thats almost all the actionscript i know really, its hard, Jesus im only 13 dammit! If you think sucks can you help me make it better?

1.5

i really hate things that i stolen allway thogh only one thing that wasen't!

I loved it even though it isn't complete...

And if it is you should add more. You are good at this and should try different styles. And unless you tested it and it was enough, try to add more health.

Easy

All you have to do to win is hold the down button and walk across the screen. It will fire a turbo off NES Advantage style. As for the 2 player thing i can deal with that, but have the characters do more. Right now its just too easy, and replay value is 0.