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Reviews for "Little Fighter Alpha Ch.2"

Cool

Not bad. Quite original as i have never seen anybody on newgrounds use littlefighter sprites. Meby you should mail the creator n tell him about it? I found some of the conversations corny, and i think u over used the slow motion thing. I liked how u always included the peon in all your flashes. I found the music quite suitable, but it sort of becomes a pain because you change tracks as soon as the scene is finished. perhaps find some better songs from ng audio? I think you should also cut the walking footsteps sound, and put a timer when the conversation bubble pops up. oh, and you should put a link to littlefighter.com. overall pretty good, would be better to see improvement in your future entrys.

MaxR responds:

k, it looks like im gonna take your advice, since even I knew those were the things I needed to change.

very good

good work!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!

MaxR responds:

k!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!! !!!!!!

AMBUSH! I love Ambush's!

Yay! Faster walking! The fight was alright, I didn't like your choice of music.. nothing personal really. XD

Work, work... or something XD
Shikhei~!!

not bad...

I like how the story is developing, but I dont like having to click the arrows to continue the video

MaxR responds:

I understand, that is why I took out the clicking part for the dialog for the rest of the chapters.

reviewing progress

base on what I have seen...
your final chapter was the most maturely done (chapter 9)

PS... Study algebra metrics..
your physics is OK but your algebra metrics is **** the time line of the arrow was too long..... as in .1cell/frame.... not good.
Algebra metrics is the study of mathematical movement and predictions of a character... like its movement... movement to movement is a part subject of algebra metrics... like for example when a character walks then reacts.. its should have a right proper time line.. using multiple slides is a good advice in making a good animation...

MaxR responds:

Thanks for your advice. I took a physics class not too long before Ch.9, so that explains why the animations are smoother now. Although I don't really understand what algebra metrics is, I do know what you mean by the character's reaction time, I'm still working on that.