holly shits
thats amazing :o
holly shits
thats amazing :o
Great Presentation
I like the way you created a random 3Dscape maker that didn't lag too much. This says your'e really good at this. Good choice of music too! Keep it up!
...I have a 1.6GHz with Windows 98 AND XP (XP has Internet), thus proving it isn't lagging too much. (I mean, it can't, if a Microsoft OS can show it...!)
Very impressive work indeed!
Although I'm sure this demostrates emphatically why flash is poor choice to attempt to do 3D in. A fine effort none-the-less!
oooohhhhhh
it's in 3-d. cool.it was ok, just not a whole lot went on. add some action or something. it's a little bit boreing after a while.
There's a leak in the ray tracing
There's a leak where the data goes:
[0,0,0]
[0,1,1]
[1,0,0]
Try reducing the interval for testing the points along the ray.
Well consider at the time I wrote this the typical 1GHz Duron XP machine could barely run what I submitted here, much less anything with a finer interval. So, rather than have NG users yell at me "OMG UR FLASH HUNG MY BROWSER BLAM" I made the interval wide. Also consider that ActionScript 3.0 didn't exist at the time and the only way to get this working was to get Flash 6 to do many many LineTo/MoveTo operations.
This was also submitted before I had written a more efficient implementation that used block boundary testing rather than a fixed interval. Unfortunately I never submitted it because I got distracted by other projects.