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Reviews for "Pac-Troid"

Nice

I like the idea of combining the two. Good job i guess

Trypper responds:

Why thank you for that appraising review :)

you got the concept

but its glitchy.. first of all when the movement is kind of bad(fix that and it would be alot better)

Good Job

Oxxen, who gives two shits if he just replaced the gfx files?

The game kicks more ass than regular pac-man which kicks alot of ass anyway so that's all that matters.

you cant die

you just cant die

-Jam Clock

Heres what all flash pacman engines need

Notice how fluid the arcade pacmans are? It is because in all flash pacman engines I've seen, say you are going right, and you hit up, the player stops. Why dont people add a simple if statement, so if there is a wall above you, avoid the up command, and when you hold up, recheck it on enterframe, so if it is held when there is an opening, you go up, just like the arcade version. Other than the control flaw and lives thing, this game was cool, I liked the different levels you used. Why not metroid sounds??

Trypper responds:

Hard to find Metroid FX. If I could have found some, I definently would have used them.