Awful looping music and money being useless aside this one was actually pretty good, started drawing a bit from Zelda with actual combat and boss fights which work a lot better than they should've for grid-based movement.
Awful looping music and money being useless aside this one was actually pretty good, started drawing a bit from Zelda with actual combat and boss fights which work a lot better than they should've for grid-based movement.
Surely this is more of an adventure than a puzzle game.
If you want to enjoy the game, play for a half hour, die, and have to restart everything, this is the game for you.
The really simple look almost kept me from playing it, but i really liked the music (actually started spitting to it for fun xD )
Turned out this game uses a lot of cool ideas and introduces a lot of concepts while still using simple mechanics, and actually got a lot more complicated then i expected.
I really liked it and i think you could make a mobile game out of it actually, and make some money c:
I didn't know how to beat these levels at all, but it turned out to be something quite complicated. I thought it was just going to be the same thing with you putting the boxes where they needed to go. There was a new way for nearly every level! It certainly made it interesting. I'm stuck at the part with the nine red dots. I think I have to do it in a certain order.
The music is quite suiting. The graphics weren't much, but they probably weren't supposed to be. Puzzle games are meant to be crazy like that. It's certainly a different kind of puzzle game. You really are trapped in these games!