I love the graphics in this game! I do think the speed could be upped just a little bit, but the game itself looks and plays amazingly. I also love the fonts you used for the text.
Shinobi: Invasion — role-playing video game with roguelike shooting, developed by two students. The game was developed on the Godot game engine.
The player controls a character that attacks automatically, fighting continuous waves of samurai in order to survive the invasion as long as possible.
(We will update in the future)
I love the graphics in this game! I do think the speed could be upped just a little bit, but the game itself looks and plays amazingly. I also love the fonts you used for the text.
I know it's made by two students, but... Isn't it too slow?
Not really sure what the goal is, the projectiles just float away and there's no way to fire them, it just sort of floats around randomly.
It's CERTAINLY a vampiresurvivors clone! Not bad in that yeah ya sure got the fundamentals down, but it obviously ain't too exciting with no real 'originality sauce' to it or even sound effects to help in the satisfaction of things. Not a bad base tho. Like yal could surely churn out something cooler after using this format to learn some gamedev ropes.
I got too many shuriken upgrades and the output of my guy throwing so many of them seemingly forbid enemies from spawning ever again. oops!