I love the simplicity of this game! The only thing I would suggest is having an automatic mode where it just goes automatically.
Controls: Click anywhere to toggle a pixel on and off, press space to go to next step of simulation
Different starting configurations of pixels will evolve into various patterns, randomness in the starting configuration leads to chaotic behavior of the result. How long will the chaotic behavior last until the program settles into a stable state?
Uploading more of my old games to Unity. But this isn't necessarily a game, it's more of a mathematical simulation. I created two versions of this project initially, one with C#, one with Javascript for one of my computer science classes in college to demonstrate the differences between C# and Javascript (essentially Javascript has no variable types).
2024-09-02 Update:
Added auto advance simulation toggle
I love the simplicity of this game! The only thing I would suggest is having an automatic mode where it just goes automatically.
Will add in next update 👍