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Dunkanoid: Revenge of Aah

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Author Comments

This is my homage to one of the greatest games of all time: Arkanoid: Revenge of Doh!. I spent many hours as a child playing this game on my old Spectrum, so decided it needed to be recreated.


So here it is, plus some improvements on the original.


Use the mouse to move your paddle to hit the ball into the wall. Collect powerups. Kill aliens.


Upgrades:

  • C - Catch the ball
  • D - Divide the ball into multiple balls
  • E - Expand your paddle
  • L - Lasers. Yes, LASERS!!!
  • P - Powerball!
  • R - Reduce your paddle. Mwahahaha!!!
  • S - Slow the ball back to the starting speed


There's also a level editor. Use R, O, Y, G, B, M, W, 1, 2, 3 to set a block type, or press space/delete to clear a block.

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Classic

memory leak!! check the code...

Edit: Sadly no improvement. Trying to play on a Mac. in Safari and chrome it just uses memory until crash. In firefox it doesn't complete the loading process. Sorry. the first 20 seconds look good though. Problem is there from the start. I manage to play 10-20 seconds.

I'm seeing the memory use increase constantly in the system tools (activity monitor).

MajenkoTech responds:

Thanks. This is my first game. Any clue where I might look? Is it evident in the start menu, playing the game, level editor...?

----

I have examined the memory profiler in Godot, and I really can't see a memory leak there. However I have changed some object freeing with regards to the level previews in the start menu, which *might* have had an effect. Is the leak still there for you?

Credits & Info

Views
170
Votes
63
Score
2.78 / 5.00

Uploaded
May 11, 2024
4:03 PM EDT