this looks like an unreleased ps2 game lol
Again, it's been a while since I posted anything on here and so I have compiled three other clips that I've uploaded on other sites in this one as well.
Basically, I found a Non-Photorealistic Shader Style that might work with me in complimenting the N64 style I have when making them; A comic book style (or Spiderverse as many would call it) complete with half tones and hatching. I was hoping to have a Mario Strikers style with the outlines, but looking at them after rendering, I can accept an Ed, Edd n' Eddy style (which, by the way, quite a few voice actors from that show would appear later on in shows like MLP: FIM and Sonic Prime).
The Dialogue Box I made originally didn't have the Grunty Head, but since Grunty was made, it only seemed right to do so. And making a talking head sprite like in Banjo Kazooie and animating it in Blender itself is far easier than one would think. Of course, I would refine the dialogue box later on. But in terms of voice acting for the dialogue, that's a little tricky as I do need the timing of the voice line when animating both the talking head and the character model. It'd be fun to do, though finding voice actors, should money be no object for me, with the same BK passion as many of us is gonna be hard.
Be that as it may, Happy Saint Patrick's Day.
Assets made, rigging and rendered with Blender 3D under the Eevee engine as required by the shader.
Clips compiled with Openshot Video Editor.
this looks like an unreleased ps2 game lol