00:00
00:00
Newgrounds Background Image Theme

Static73 just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Humblest Wizard

Share Collapse

Author Comments

Welcome wanderer!


Control the fate of a tiny mouse that after living alone in a sorcerer's tower, escapes to find out if there are any more creatures like it in the outside world.


If you have any questions about the humblest wizard, or would like to help playtest changes and updates come stop by the campfire in our discord!

Log in / sign up to vote & review!

The art and music are nice and the idea intuitive, but the combat feels clunky and underappreciated. I'll be looking forward to the revamp.

A good rpg, not too hard, but not too easy neither. Love it!

Hmm, it certainly seems like it could be a nice dungeon crawler, but at the moment it feels very halfbaked and unfinished. I suppose it's understandable given the note that it was rushed for Pixel Day deadlines, but I still want to be honest that I didn't have a good experience with this.

The worst part for me was the combat, which considering it was practically the whole focus of the game, was a bad first impression. There's a lot of things wrong that I could list off forever, such as how when you attack the special effects are oddly offset instead of being on top of the enemy, but the primary point for me was the lack of feedback, both in terms of how unsatisfying it was to execute moves due to a lack of impact and how confusing it was to determine what is happening due to a lack of any signals like damage numbers or an event log or just a clean and intuitive interface.

I like the concept of playing as a mouse, I like the attempts at introducing some unique concepts like the meat system, and I like that the combat starts to evolve past brainless mashing with the introduction of sword moves and other enemy types, but yeah, the execution leaves much to be desired for me and I just couldn't stand playing enough to get far.

Good game, the music fits the ambience, and the pixel art is great, im just confused about the wolf boss, even after figuring out how to defeat him, i still can't defeat him somehow.

Overall, its a great idea, a great game, and im looking foward to this game's revamp.

to whoever was confused by the wolf boss. deal damage to either and both paws (left and right, right is targetable at first but dark/inactive). every time you "stun" the respective paw, your chance of escaping (rather progressing forward) increases. to defend, each paw has thier own timer bar, and defend will show when the block successfully happens by slightly increasing the bar with different color. you are meant to "escape" so focus on bleed and defending.

NickSenny responds:

This is obviously very clearly laid out in the UI how is anyone confused :°)

Template88 responds:

sorry, just how convoluted this sounds is really funny

Credits & Info

Views
6,186
Faves:
34
Votes
147
Score
3.64 / 5.00

Uploaded
Jan 24, 2024
2:56 AM EST