in its value^_^
A new update for this years Pixel Day!
(For the love of God click the screen if pressing keys don't work.)
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CONTROLS:
(Arrow Keys) Directional Moves --- Move (Up and Down on ladders) / Enter Door
(D) Main --- Interact / Pick Up Item / Climb Off Ladder / Enter Door
(A) Cancel --- Drop Item
(Enter) Start --- Pause (In Levels)
(Shift) Select
Up + Cancel (While Holding Item) --- Kick Item Left/Right
Down + Cancel (While Holding Item) --- Kick Item Upwards
Holding (Shift) Select (In Levels) --- Camera Mode
8-9 --- Cycle Custom Palettes
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Hope you guys have fun with the new update. It took a while for many reasons, but it's done. I may or may not continue this and start on another game. If there's enough reception for another week or a full game I might continue development, there's still a lot of ideas I have in mind. Like always, feedback is appreciated. ~RazePXL
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Feb. 9th 0.1.4 Update
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CREDITS:
Dragonite - Lorikeet Shader (Palette Swapping wouldn't be possible without this): Itch.io
in its value^_^
how it feels turning the basement lights off:
Nice one!
Some improvements:
- I would recommend some "darkness/ghosts closing in" effect when the light "healtbar" is about to come to an end so its not just suddenly the "character x3" deathscreen suddenly.
- when finally reaching the door, you should have some exit-level-animation. currently, it looks buggy.
Yeah, I already plan on nerfing the Ghastros (Ghosts) a bit so it isn't insta-death. I also plan on polishing the animations as well, adding in some death animations too. Thanks for the feedback!
very very cool design !
this is awesome