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Lights Out (NGPD2024 Demo)

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Author Comments

A new update for this years Pixel Day!

(For the love of God click the screen if pressing keys don't work.)

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CONTROLS:

(Arrow Keys) Directional Moves --- Move (Up and Down on ladders) / Enter Door

(D) Main --- Interact / Pick Up Item / Climb Off Ladder / Enter Door

(A) Cancel --- Drop Item

(Enter) Start --- Pause (In Levels)

(Shift) Select

Up + Cancel (While Holding Item) --- Kick Item Left/Right

Down + Cancel (While Holding Item) --- Kick Item Upwards

Holding (Shift) Select (In Levels) --- Camera Mode

8-9 --- Cycle Custom Palettes

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Hope you guys have fun with the new update. It took a while for many reasons, but it's done. I may or may not continue this and start on another game. If there's enough reception for another week or a full game I might continue development, there's still a lot of ideas I have in mind. Like always, feedback is appreciated. ~RazePXL

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Feb. 9th 0.1.4 Update

  • "(Enter) Start" can now be used as a confirm button in the title menu. (for people who can't read the description for 5 seconds and don't know what a Gameboy is.)
  • Slightly changed level design in some days. (Less backtracking in Day 10)
  • Fixed Oil Palette not working / removed "Mint n' chip" for "Delta"

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CREDITS:

Dragonite - Lorikeet Shader (Palette Swapping wouldn't be possible without this): Itch.io

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in its value^_^

how it feels turning the basement lights off:

Nice one!

Some improvements:
- I would recommend some "darkness/ghosts closing in" effect when the light "healtbar" is about to come to an end so its not just suddenly the "character x3" deathscreen suddenly.
- when finally reaching the door, you should have some exit-level-animation. currently, it looks buggy.

RazePXL responds:

Yeah, I already plan on nerfing the Ghastros (Ghosts) a bit so it isn't insta-death. I also plan on polishing the animations as well, adding in some death animations too. Thanks for the feedback!

very very cool design !

this is awesome

Credits & Info

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Score
3.81 / 5.00

Uploaded
Jan 23, 2024
8:32 PM EST