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Blood of Vladula jr.

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-CONTROLS-

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ARROW KEYS - Move

Z - Jump/(mid-air)Bat form

X - Lift/Throw

P - Pause menu


Note: You can switch Z and X in the Pause menu.

Gamepads are supported and recommended

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-HOW TO PLAY-

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  • Use the LEFT and RIGHT directional keys to run. Press Z to jump. Jump on a monster's head to knock them out. Jump on an unconscious monster to eliminate them, and they might drop a health point.
  • Approach an unconscious monster, and press X to lift them up. While holding a monster, press X again to throw them. If you throw them at another monster they will both be eliminated. Some monsters cannot be knocked out, but all monsters will perish if another monster is thrown at them.
  • While in mid-air, press and hold Z to turn into a bat. In bat form you can fly for a short time before turning back into vampire form. Releasing Z in bat form will turn you back into a vampire.
  • When positioned in front of a hanging chain, press UP to grab a hold of it. Then when holding on to the chain, press UP or DOWN to climb.


Free downloads and more information at https://slumma.itch.io

For Pico-8 users, the game is also available on Splore

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fun game got all the stars fuk the ice blocs fuk the ghost blocks and screw that ginger C.U.Next.Tuesday byebye

this was so much fun!! and Im so happy that I was able to beat it!! you did an awesome job!!

Hmm, a bit mixed on this one!

For the most part, I do think this is a pretty decent platformer adventure. I enjoy that there are a lot of bonus secret collectables that can be challenging to get, and I also felt like the levels are paced well, always introducing some new elements like breakable floors, movable platforms, new enemies, and so on, to keep things interesting. The premise and graphics are also rather cute and charming.

On the other side, though, it really does feel like a bog-standard platformer with nothing special to it: just the bare basics. As said, it's ok, but it is easy to lose interest and move on since it isn't supplying anything unique, nor is it particularly well-done or juicy.

I will say that some of the controls and rules were a bit difficult to figure out at first. For example, I had no idea I could double-jump (or rather bat-hover) for the longest time, and I feel lucky that I had a chance to see the pick-up prompt to let me learn about picking up and throwing enemies. I also found it annoying to figure out which enemies can be jumped on and which can't: it seemed so arbitrary. I also felt like the jumping physics were a bit awkward with the way you immediately start going down instead of retaining some momentum when you let go of the jump button.

Vampire themed platformer. Graphics are pixel art style. Gameplay is decent enough. The jump kills were not that satisfying. It would be fun to shoot fireballs or bite your foes and drink their blood.

lovely plataformer!
stage 3 is hell
stage 7 is hell
final stage was a pain, but a well rewarded one

Credits & Info

Views
6,026
Faves:
78
Votes
179
Score
3.88 / 5.00

Uploaded
Jan 8, 2024
5:30 PM EST