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Galneda's Number Lore 3 Animation Reel

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Be sure to watch 3 on Newgrounds and Vote 5!


Music by Tritnew, Vote 5 on this track here and buy his music here!


Written and Conceptualized by Connor Murphy and Mike Salcedo!

3D Calculator Ship by Chris Salcedo!


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I took a flash animation course in college over a decade ago and I never understood how to make masks work.


It's a "Use it or lose it" kind of situation. I completely forgot. But I learned a long time ago, to be honest.


Working with Mike on Numberlore helped me grow as an artist, because as soon as I had a task for something that I didn't understand how to do it, I would make it known, and Mike stepped up and taught me how to do it, and I'm really grateful to not only have him as a working partner once again, but as a friend.


It cannot be understated how hard that guy works on his stuff. You can see how shots compare here vs. final, and that difference is made by Mike's polish. Dude is super talented, and he made sure this thing was done correctly. With that, a little bit of the learning curve as the ambition and scope of the series just keeps rapidly expanding to the point that he would even ask me to help work on this, is a testament to how this thing is building up momentum that's really evident. And I hope the fans can understand why that added some months between 2 and 3's release date.


Mike Salcedo, Connor Murphy and I shared office space together at Explosm Studios, working on Cyanide & Happiness and everything else they'd throw our way for years. I thoroughly enjoyed doing frame-by-frame cool lookin' stuff like fire and lightning. Which was unfortunate, because I was on the payroll as a pre-production animatic guy. But even in the animatics, there'd be a shot with smoke or an explosion or something, and I'd go off-the-rails and hyperfixate with my ADHD brain and animate a sequence in two's and four's "IT SHOULD LOOK KINDA LIKE THIS" and practically animate an anime-tier, sakuga sequence, in a show with golf-ball head, marshmallow bodied stick figures.


Sometimes that'd make it to final, and other times it didn't at all (opting instead to take a more cost-effective route, which yeah I get it). But Mike recognized that potential immediately, and invited me to work on stuff he was controlling.


This whole year, 2023, has been about scraping the rust off. With Numberlore 3, I feel legitimized as a professional animator. We are so back! Time to get to work! And I can't wait to show you guys what else I got cooked up! Please consider following me here if you have an NG account. And if you don't, my YouTube is a click away.


Thanks so much for watching! See y'all soon!


-GG-

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Thanks for the kind words, and big thanks for helping out, man! Your fingerprints are all over this episode and the quality has only benefitted from it. Can't wait to see what you're doing come Episode 10!

Looks great!!!
It always seemed to me that animating fire, water, explosions, etc. must be very complicated.
I hope you continue to improve, although what you can already do looks incredible ^^

would it be ok if anytime i can make a video only showing the scenes you animated in 3?
also, you animate really well

Galneda responds:

As long as you let people know where you got the footage, it is okay by me! It's always cool to credit the source!

Also, thank you!

Credits & Info

Views
642
Faves:
5
Votes
87
Score
3.71 / 5.00

Uploaded
Nov 14, 2023
2:19 AM EST
Genre
Other