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Clicker Quest

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Author Comments

WARNING: Mild Violence


Clicker Quest is a Point and Click game where aim is to use barriers and projectiles to defeat monsters.

4.0.0: We worked so hard on this update, so please enjoy!

  • Logo Update
  • New Cave Level!
  • Fourm Button Added
  • PROJECTILES!!!!!

(.1.0)

  • Projectile Bug Fixes
  • Continue Button

(.2.0)

  • Card Added
  • Leaderboard Feature

(.3.0)

Finally, a update!!!

  • BGM Changes
  • Google Play Support
  • Fixed Bugs


3.0.0

  • UI Changes
  • Credits Page


2.0.0

  • New fonts, Thin Roboto replaced with Segoe UI


1.0.0: Official first release!

  • Medals added

(.1.0)

Made barrier radius 20% bigger than usual

Intro Logo Animation


Betav4: Option page added


Betav3: Information page added, Fixed status overhead, fonts, music HTML problems, ammo counter problems and database


Betav2: NEW CHANGES:

  • Font updates, no more crappy fonts now
  • BGM and visualisers added
  • Exit transition


Betav1: First release of Clicker Quest.

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Ok, please put keybindings and/or explanation of the game objectives somewhere (preferably in the game). Had to read the comments to understand that the thing can move around. With that knowledge, and the fact that NOW i know that the shields are limited i get that the idea is to get kill multiple enemies at the same time (not trivial, since similar games have recharging ammo or shit like that)

Edit: ok, you can put that same info on the screen before the game starts and still leave the info button on the top in case someone wants to look at it again, but I recommend to (maybe for your next game) include it in the game. Just a little screen that said "controls are X & Y", "kill enemies by F", "move with Y,U,I,O", "have fun", and you are good.
Found out there are projectiles... nice. But they work weird, the turret somehow wont align with the mouse.

shps18ppt responds:

check the info button, you missed some stuff also in the description

edit #1: regarding the how to play screen, i didnt put much work and just showed controls because that is not really a main point, but i can work on that, regarding the turret, i'll edit it for ya

Needs more work.
It's possible for enemies to spawn on top and even underneath the player, which is not ideal.
The click...limit... thing counter is obtuse to the point I didn't even know what it was at first.
There is never more than one enemy at a time, which makes slower moving enemies very tedious.

I like the backdrop and the little green guy is very cute, but otherwise the visuals are rather lacking.
There's only one enemy and the player is a boring grey circle, which isn't very interesting.

There is also no points counter in-game, which is weird for a hi-score arcade type game, and confusing when every medal is score based.

Though there is evidence that cosmetic changes have been made- fonts, music, etc.- and a options menu is a nice touch, the base of the game is very weak.
The mechanics need to be adjusted, especially enemy spawning.

shps18ppt responds:

It is not an arcade game, plus we had a failure at the database system, sorry about that. Thanks for the feedback! Plus, I'd say the grey circle is pretty much intentional so that it is the one who makes things better. Please trust me on that. Plus, that isnt a high score arcade-type game, it is supposed to be a counter, something like experience points for playing a game.

This was not good at all if I'm honest. No clear way of what's going on with the points and all that. Even understanding the barrier is used to kill the monsters and that I can move by just tapping the arrow keys (Which btw makes this not even fun at all). Barrier reach is way too damn small and I get damaged regardless.

shps18ppt responds:

thanks for feedback. there is a reason on why the "barrier" is small, and it is a step to encourage people to move more. please note that the barrier is one of the main things and projectiles will be added in the future. i can try making it bigger tho

What am I supposed to do? All I could seem to do was click the hole until I died from the green things. Is there a way to stop them?

h3lsoft responds:

thanks for the review! we’re going to add a instruction page

i got 6
didn't really know what to do though

shps18ppt responds:

agreed, shall do better, this is a beta version anyways. thanks for the feedback!

Credits & Info

Views
573
Faves:
1
Votes
72
Score
2.22 / 5.00

Uploaded
Oct 2, 2023
8:15 AM EDT
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