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Inosuke Flip

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Welcome to the end of Week 4 of my expedition into learning blender. This week was primarily focused around learning the animation tools. To start i made a low poly version of Inosuke from Demon Slayer than worked on a walking animation for him it came out okay so i moved on to more complex movements. This is were the problems come in. My two biggest issues right now are A.) the movements are still kinda jerky and B.) instead of looking like the objects in the scene generate their own force they all look like they are getting pulled at certain frames. This is primarily an issue with me not understand the actual rotational force behind a flip. I will need to spend time researching the movements before i try to animate them in the future.


Ignore the poor camera work lol.


Either way for the first couple animations I have ever done i am quite pleased!

iu_898390_7081387.webp

iu_898391_7081387.webp

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Did you know i make music? check out my profile or click the links below!


Youtube: https://www.youtube.com/user/MsqMinecraftSy

Soundcloud: https://soundcloud.com/nerostratos

Bandcamp: https://nerostratos.bandcamp.com/


Have a great day!!

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My dude, this was a great start into transitioning to animation studio. I'm not so good at computers however, I think this dude, was the kind of thing you were talking about.

https://www.newgrounds.com/portal/view/874509

Either way, I liked it and hope you learn how to do the animation style you are trying to achieve.

Flip til you flop "prayer hands"

This is a pretty cool learning animation, nice job dude!

Nerostratos responds:

Thank you!

Credits & Info

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Score
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Uploaded
Feb 16, 2023
3:25 PM EST