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Balanced

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Author Comments

= Synopsis =

Keep the see-saw balanced while dodging the spiky balls that fall forever!


= Controls =

Horizontal movements to go left and right on PC

Use Joystick on phone or tablet


Spacebar to jump on PC

Use the "jump" button that can be found on the left


= Credits =

Game by me (MST_Creator)

Music by Eric Matyas (website)

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Pretty decent game, tho there's not really too much going on which is fine but there doesn't seem to be anything to really keep you playing other than self-satisfaction. I think adding a leader board(even just a personal one) would already help a bit. Anything to keep you playing for a bit longer.

The red balls also don't give you much time to react when they spawn super close to you. By the time you realize they're there you're already dead. Otherwise they're barely a threat. It makes the game feel more luck-based than skill-based.

Graphic-wise, the game looks simple but charming. I really like the lava you got going on, you can just tell that it's lava. It looks good! Though I wish there was a bit more juice to the game, just some simple sound effects or showing the player explode or something when dying would already add a lot! Rn the game just stops if you die, which feels really flat.

One final thing I noticed is that the player is still affected by the platform's rotation even if they're jumping. So if the platform is leaning to the right, the player in mid-air will also drift to the right.

Other than that, this is a step in the right direction! It's a decent game, but I'd be lying if I said I didn't find it amusing. Good job!

MST-Creator responds:

I am working on the problem in which the red balls are just above you.
All the fixes will be implemented when V1.1 is released!
Thanks for the review!

The idea is really great! The music is fitting and the lava is just perfect under there.
I have only two problems that are simple and fast to fix.
1. The red balls can spawn over the player and the player can't really doge them. Making them fall slower or making them not fall near the player is the simple fix.
2. The player can't jump over other red things. At least it#s really hard. That makes the game feel more luck base than skill-based. Just adding some more height to the player jump will fix the problem.

I always love to play physics-based games. This is awesome. The art fits perfectly into the game and make sense. Hope to see this updated was a lot of fun to play.

My record was 118, wonder what your is

MST-Creator responds:

Firstly, thank you for playing my game and for giving your opinion about it (really appreciate someone who gives you a detailed review)

Now, about your fixes, that is a point that I didn't consider, I'll do some fixes to that (thanks) and the jump force was really annoying cuz the ball jumps very high when the value is 6 but not a lot when it is 5, I'll play around with the values too.

Also, my highest when playtesting was 100 (or something).

The fixes will probably be done along with some small updates (like ball appearance or smth)

Cheers,
MST_Creator

Credits & Info

Views
372
Faves:
1
Votes
74
Score
3.07 / 5.00

Uploaded
Feb 6, 2022
11:00 AM EST
Software
  • Blender
  • Unity