heavily reliant on rng and just, not fun to play. If the enemy attacks but rolls a 0:0 roll then it takes teh hex even though you dont lose any units. If you attack on your turn and roll 0:0 then you don't get the hex when the enemy would in that same situation. Three out of the 4 unit types are similar shades of grey so you can't tell if you have a certain unit of a certain value on a hex "You lose" the game.