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Seer Battle Slash Trial

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Medals

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TwentyFiveCoins 25 Points

Collect 25 coins

FiftyCoins 25 Points

Collect 50 coins

ChargePower 25 Points

Use charge power to defeat an enemy

DragonDefeat 50 Points

Defeat the dragon

Author Comments

Fight your way through ghostly enemies on the way to face a dragon.

A quick hack slasher with medals.


Use wasd or arrows to move, e to attack, and q for special attack when charged.

Shift to pause/start and when paused you can press esc to return to title.


To use a usb game pad, make sure it's plugged in, press start to start game play,

then press one of the directional buttons of your game pad.

Then on screen it will ask you to define each non-directional button,

when finished you'll be playing with your game pad.


Main character art by Pimen. Tile art and enemy and dragon art by Ansimuz.

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This was a fun game not sure if its brawler as its more like a platformer game but it was pretty amazing simple fun and easy to understand great controls and they respond well, you bring on some fun details in this game the sprite detail is what I have really enjoyed you have created some sprites and sprite elements is nice work, The game itself was pretty fun with all sorts of nifty visuals and enemies

~X~

There is potential but the programming needs a lot of tightening. Player animations and sounds could be better synced with what they are doing, and the knockback that you do to the enemies could be a lot cleaner. It also seems like sometimes the knockback doesn't even work. And there seems to be an issue with the health bar disappearing right after attacking it. Like I said, the potential is there but it the programming needs polishing. The art and music is fine.

Really cool, but needs some work. The art style is great and the music is really cool, however the difference between hitting an enemy and being hit by them is incredibly narrow, this game would benefit a lot from extending the range of the player's attacks. Also there was a considerable slowdown on attacking as enemies got closer, resulting in a few times where I took damage because the sword would freeze up followed by a rapid succession of attacks for all the times I pressed 'e' during the slowdown (no swings followed by 4 in roughly half a second). It has a LOT of potential and I would love to see a version of this that's been expanded on.

looks kool

Credits & Info

Views
705
Faves:
2
Votes
84
Score
2.91 / 5.00

Uploaded
Sep 16, 2021
5:08 PM EDT