What game engine does this run on? I ask because I am considering to make a roguelike similar to this and to the other Megaman Battle Network games.
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You are a runic mage whose glyphs have run amok! Defeat arcane abominations using a card-based battle system. Build your deck as you progress... and play your cards wisely!
Originally made for the Stop Waiting For Godot Jam, we have expanded the original jam submission, over the past couple weeks, into a more full-fledged experience, with lots of new cards, monsters, and multiple starting decks.
Inspired by the classic Mega Man: Battle Network games on GBA. Check the series out if you've never played!
CONTROLS
A game by Bokonon, Yossarian, and turgidharrier.
Music by turgidharrier
What game engine does this run on? I ask because I am considering to make a roguelike similar to this and to the other Megaman Battle Network games.
Cool
Has a strong RPG style here the music was nice and sound/FX was good some added effects would be nice on this game, with a few extras that made this game that much better and there is even a nice build up about it too and these are all things that make for a nice game, you seem to have went out of your way and beyond for a nice game it was a pleasure to review too, the music was nice love the final fantasy style here
~X~
this is megaman x and i love it
i like it a lot!
5/5 but for me it freezes a lot