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The Plains v1.27

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Author Comments

Thanks for playing this update.

The objective of this game is to stop an evil society.

Thank you for for getting me here.

win 3 missions to see high scores!

s for settings.

i for info.

chat with red knight (hover).

if you want a new releases comment your ideas.

The game has a new play list with all upcoming versions

Log in / sign up to vote & review!

The game is having a good gameplay BUT i didnt understand whats going on...

im sorry i rated it 2 stars. But dont give up.

This is a pretty decent game, the gameplay is fun and I think there is potential here.

There is a lot to improve on and there is also a lot that can be added if you decide to update this game even further.

Bugs/Errors I found:
- Wrong information - Pressing "I" says that the version is still 1.0.0 even though this submission says it's version 1.27. Some of the text is also blocked.

- Enemies Spawning the at top and bottom edges - Sometimes the enemies spawn on these edges and only half of the sprite is shown. I think it would be better to prevent this just to make things look better. There is also another bug where these enemies will reduce your life before they reach the left edge of the screen (they disappear shortly after reaching the center of the screen).

- The Sword - Pressing E to leave will leave the sword on the screen. It will occasionally go through enemies when moving too fast.

Suggestions:

- Graphics - I think the missiles are a bit out of place for the theme of this game. Maybe having arrows or magical projectiles like fireballs would be better for the aesthetic of this game.

- Scores and Missions - I think there is no need for a score during missions. I think a better alternative would be "Enemies left" or "Waves Remaining" during missions. Having a score would be better on arcade or endless modes. Also I think a better way to keep a score would be to keep track of how many enemies the player has slain.

- Boss (Red Knight) dialogue - Every time you click the boss, he would ask for the player's name. The player should only give their name once, and the next time they click it should show a different dialogue.

That's all the feedback I have for the current state of this game. Keep up the good work!

MakeItSimplerMan responds:

Oh thanks your ideas are always improving my games. Can't wait to make this game better for everyone.

it's whatever
if you move the sword too fast it phases through stuff

This is incredibly odd and I love it. Classic MISM content.

Credits & Info

Views
335
Faves:
1
Votes
73
Score
2.76 / 5.00

Uploaded
Aug 25, 2021
11:53 AM EDT