A pretty barebones, but pretty fun avoider. Difficulty curve seems pretty steep to me - getting to Insane seems damn-nigh impossible.
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Donut Dodger is a game where you dodge donuts, and it's pretty awesome!
CONTROLS
WASD/ARROW KEYS to MOVE
CREDITS
A Crazy Town (me) programmed it and made all the funny music in the game
Dorbellprod made DingDongDirt (the player icon/sprite/thing)
SPECIAL THANKS
KadeDev & @ninja_muffin99 for some code I stole
All sound effects were generated with sfxr
SOURCE CODE:
A pretty barebones, but pretty fun avoider. Difficulty curve seems pretty steep to me - getting to Insane seems damn-nigh impossible.
adding a review because i think while the game is nothing special, what it really lacks is some kind of instruction panel.
the game is called donut dodger, so you'd expect to want to dodge everything.
except turns out that's actually not the case, and i went pretty much the whole time not realizing until the very end (because no one would willingly get far enough where different donuts start spawning only to purposely crash into them)
pink donut: -1 life. -15 score
brown donut: -2 life. -15 score
green donut: +15 score
blue donut: +1 life
it's kinda weird that hitting donuts also docks your score since you're already penalized for hitting them but that's not really major. however, not knowing you can (and should) collect the other two types is an oversight.
additionally, regarding upgrades:
once bought, you can toggle them; however, the hp-up upgrade does not work (whether it's equipped or not, you'll still always have 3 hp total).
for the "speed boost" upgrade, when equipped you get an energy bar in the bottom left which triggers by pressing shift.
while you're holding shift, the energy bar depletes and your side movement speed is increased.
if you're not moving while holding shift, the bar will still decrease so keep that in mind.
it auto-refills over time as long as shift isn't being pressed
Hello! Thanks for the review. This game is a very old project of mine, and one of my first attempts at making a game. I agree with your points, and I'll be releasing a final patch for the game that addresses some of them.
Dodge the doughnuts
A nice dodge game the music was the best part for me and love how it speeds up too a nice game You have a unique passion about this game style and that passion really transcends into a deeper visual and fun play here even the gameplay plays off the content well and for me thats a big plus love the passion in this
~X~
Donut Dodger is an avoider flash. Graphics are small, but you can tell everything apart. Gameplay starts off slow and then gets faster and faster as you go. The items in the shop should be much cheaper.
69420 seconds are over 19hours... what kind of badge is that?
Good question.... I have no idea why I added that badge. I'll take it out or adjust it when I get to making a final QOL patch in the next few days