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A robot replica of Tom Fulp has been seen causing havoc on the streets of Newgrounds. Defeat him using nothing, but a pistol, baseball bat, and your bare hands! Can you get 100 hits in quick succession without getting hit?
Added Freeplay (Alpha). Practice combos on the dummy, spawn minions, or spawn Tombots. (More stuff in the future)
Adjusted Pico's movement. Slightly decreased fall speed and increased jump height. Slightly increased movement speed. (the top is OLD Jump height and fall speed. The bottom is NEW jump height and fall speed.)
You can now unbind controls using right-click or ESC as an input.
Pico's 1,2 punch can now cancel on a successful hit.
Background can now be turned OFF in the Graphics Settings. Added this option to help with performance and visibility. (Not Recommended).
HOTFIX: Roll, jump, then bat is now considered an air bat.
HOTFIX2: You can now change direction when punching to make pico more responsive.
Tips (Because this game was developed by sweaty gamers.)
Change your Controls - The default controls are designed so it's symmetrical and your hands are free to hit important options. THAT BEING SAID it's important to feel comfortable, so adjust the controls in a way that makes sense to your preferences.
Abuse the Dodge - You'll be invincible to ALL attacks during the initial start-up.
Combine your Moves - You can cancel the end lag of all moves using a combination of dodges, jumps, and attacks.
Use the Ziplines - They provide a lot of mobility options + you can go to the train track portion of the stage for some breathing room if you feel overwhelmed.
Don't give up - This game can come across as difficult at first, but we believe in you <3
(Congrats to Ponoby, Tigredmalasia, and TheMasterM for the 200 hit medal!)
"A big shoutout to everyone that worked on this, especially while they were so busy with other things. All of the new assets far exceed anything else that I could've done on my own. Special thanks to Dieswyx for making an original soundtrack for the game in a short amount of time. This serves as a debut for Guppy Games and I'm crossing my fingers that this won't be the last time you see this logo :) Let us know what other features you'd love to see in this game or in future ones! New characters? New Bosses? Multiplayer? I can't promise that it won't turn our team into husks on a desk, but I can promise that your feedback would be greatly appreciated! "