this is stressful fun haha
I like the idea and the game is functional, but I do have an issue concerning how exactly things are structured. I found that in many cases I was not able to get a ball in before another spawned. I feel that adjusting the ball spawn speed, the platform tilt speed, and the speed at which the balls roll would help a lot. At the moment it feels far too difficult not constantly get set back. I find this especially apparent with the blue and red ball double spawn. I know the intent is to make it so the player must guide one ball and then pull the other back, but with how fast they come, you can't really afford to do that. I feel with some tweaking of values, this game could become considerably more fair to play. I hope this review was helpful.