It could use some work. Like other's have said, prioritise slowing the rocket down and giving more time to see the obstacles. After that, maybe add a score for how long you survive or how many obstacles you pass. Just keep at it.
It could use some work. Like other's have said, prioritise slowing the rocket down and giving more time to see the obstacles. After that, maybe add a score for how long you survive or how many obstacles you pass. Just keep at it.
this game is unplayable. The "rocket" goes faster than the screen.
We're working on it :)
You know, the rocket goes faster than the level it self, study more, learn to program, and most important, dont give up.
Thank you for your feedback. I am learning day by day how to make better games! Reviews like this really boost my inspiration!
It's kinda like Flappy Bird, but with less information. You might consider showing the obstacles a bit earlier so there's enough time for the player to react
Thank you for your feedback! I'm trying to implement features from people who play the game!
It's impossible to get past the second obstacle. Give the player more lead room to see whats coming, as well as a bit of a start before we need to press space so we don't immediately crash into the ground.
I was thinking about adding that. I'm working on a main Menu and to make it faster. I have a list of Stuff I want to fix :)