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Cut'Em All

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You have to deactivate this mine, but for that you'll need to cut all the wires, and always target the top one.

  • Left click to cut a wire
  • Right click to breathe and keep it together

The game has been made in 4hours and 15 minutes for the Trijam 81. The theme was "mining".

Game by Géraud Zucchini, musics by the amazing Antoine Druaux.

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Le concept est très cool, la patte graphique très sympa, j'aime beaucoup^^

So much fun and addictive.
i love this game the concept is really good

Excellent idea, brilliantly executed. Had it been slightly more polished you wouldn't know it was made in a jam. A few things to improve:
- Fixing the bug that prevents restarting the after a game over or victory. 😅
- Adding alternative color palettes that work better for colorblind people.
- Telling the player why they failed on the game over screen, for example by highlighting the topmost cable and marking the place where the player clicked
- An infinite game mode where cutting a cable adds a bit of time to the clock. You'd need to render way more cables at once and add some kind of depth-of-field effect to hide the fact you're spawning cables in the back.
- More distractions.

Got it down to only 30 seconds
Very neat

Nice game

Credits & Info

3.25 / 5.00

Aug 8, 2020
2:45 PM EDT

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