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Can You Save the World ?

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Go through a city while social distancing, and save millions of lives !

Have fun while giving a hand in our current crisis.




Stay out of people's INFECTIOUS RADIUS to save more and more lives

Collect MASKS and leave them on CHECKPOINTS to gain even more lives

Collect POWER-UPS to gain HP and special effects !

If you save people, you win. Can you save the world ?


Can You Save The World ? is a collaborative project between Prof. Richard Wiseman and developer Martin Jacob.

It is a family-friendly educational game to help face the Coronavirus pandemic.

Players of all ages can become better at social distancing through playing !


Richard Wiseman

is a Professor of the Public Understanding of Psychology at the University of Hertfordshire.

He has written several best-selling psychology books, and is the creator of the youtube channel "Quirkology".



Martin Jacob is a french game developer



The game's graphics were made by :


Julia Martinez Baiardi, french game artist



Charline Hedreville

french animator


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i like how the whole 7,000,000,000 people is living in a single neighborhood

Clever game~.

This was a really charming game that really hits everything for me! Very cute music and graphics, nice story and concept, solid, smooth and intuitive gameplay with varied and challenging mechanics, and to top it all off, it's educational! I think my only complaint was that there was a bit of a boring middle part, where you have already seen everything the game has to offer and the difficulty isn't ramping up anymore, but you haven't saved enough people to see that you're making meaningful progress. Because of this, I was tempted to end the game since I thought it was just going to loop forever without any more progress. However, I did eventually get a big boost of lives saved which drew my attention to the top-right bar making significant progress, which bolstered me to make it to the end. Nice work!

TheFunAttic responds:

Thank you so much !

The game is meant for all age groups so we had to cap the difficulty eventually.
In future releases we'll be including difficulty levels to challenge skillful players such as you !

This is interesting.
I really like the very practical execution of story through mechanics, but I somewhat feel that none of the NPC are actually practicing the practical advice themselves it almost makes a burdensome experience.
I think the simple but art style was useful for making the argument more palatable, and I think you where relatively close to the right level of detail for getting the information out effectively.
I like games being used in this way, and despite my criticism, I am grateful you took the time.
Thank you for making this.

TheFunAttic responds:

Thank you for your feedback !

I got a score of 3,030,960,306 lives! Out of 7.8 BILLION!

Credits & Info

3.69 / 5.00

May 8, 2020
4:39 PM EDT