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This is my submission for Ludum Dare 46, a semi-annual game jam where developers create a game from scratch based around a theme in 72 hours. This jam's theme was "Keep It Alive". In Terminal Charge, you play as a desperate air-traveler awaiting your next flight, but you phone is about to die! You'll need to get to your gate on time while keeping your phone charged using various outlets. But beware, your phone can be fickle and this airport was designed by a madman!
Please note that this game is not currently optimized for smaller screens. I apologize for any cut-off UI elements!