its a good start, i hope you expands on this idea!
As Captain of a submarine advancing into unknown waters, you must take out as many enemies as possible in this fun and explosive, endless, top-down shooter to gain the highest score you can! How long will you survive?
This is my second game and was made as part of my GameDev.TV course journey and I had great fun playing with particle effects and choreographing the wave spawns. There is a more I would like to add to this game in the future, but for now I've published it for your enjoyment...hopefully!
I hope you have some good fun playing and exploding enemies! :)
Key Controls
All pixel art made by myself.
Sound effects obtained from zapsplat.com.
Font by Zacchary Dempsy-Plante obtained at https://www.dafont.com/pixellari.font.
its a good start, i hope you expands on this idea!
Thank you! There are definitely plans to return to this project when I have learned more about game dev/programming :)
Fun little game! Maybe add a mouse control. And on games like this where there is no penalty for shooting (no ammo, no weapon over-heat, etc) why bother with a fire button? Just make it always shooting.
Thank you for playing my game and I'm glad you found it fun to play! Great suggestion about the mouse control too, I shall add this to the updates for the future. I totally understand about the shooting mechanic too, although it is possible to shoot faster by tapping rather than holding. I realise this isn't exactly a solution to your suggestion and some sort of cool-down would be better.
Many thanks for playing and for your feedback! :)
great ideia make a submarine shooter :D
Thank you! I wanted to create something slightly different from the typical space themed shooter :)