What i wanted to say was said by the other people that commented, it's not bad, it's playable, but control are more for mobile, can't dodge all enemies (bigger hitbox than monster) and upgrades need more info.
Control: (Very simple)
- Drag anywhere on screen to move your character.
You must find exit in random generated maze. You play as a cartoon animal lost in neverending labyrinth, and you must help little animal find exit. You increase your score by surviving mazes. The further you go the bigger becomes labyrinth size.
Collect coins and bonuses to increase animal chance to survive in next maze.
Don't let the gost find you and damage your flame. Try to survive!
Don't let big ghost to eat you!
Download Animal Labyrinth Android app on Play Store:https://play.google.com/store/apps/details?id=com.davegame.labirint
What i wanted to say was said by the other people that commented, it's not bad, it's playable, but control are more for mobile, can't dodge all enemies (bigger hitbox than monster) and upgrades need more info.
While the controls are clearly for mobile, my problem is with the character sprite and the upgrades.
The main character fills the top and bottom sections of a square, meaning that if there is an enemy coming at you from the left or right there is no way past and you have to get hit. If the game is about dodging enemies in a labyrinth, it kind of gets undermined if you cannot dodge.
The upgrades have too little information about what they do. The speed increase is slight enough that I wasn’t sure it was working, and what is luck? Considering the shield is rare and lasts all of 1 second, dose upgrading it increase duration by 100% or 10%? It makes it hard to make any kind of informed decisions.
The coins used are also a problem. Prices can quickly get high and going deeper into the labyrinth doesn’t really get you more coins that I can see. Maybe after a few levels, the coins could be worth 2 coins each, to incentivise pushing forwards?
I’m not a fan of the ‘play it forever until you get bored’ design in general, but here, there is no bottom to the labyrinth (that I can tell) and it’s not interesting enough in the moment to moment play to continue without a goal.
I don't mind the concept of the game but I think that it should just stay on mobile because the control is terrible. You have to drag the mouse. Why not use wasd or the arrow keys. If this was the control then I would have had a much better experience with the game. Right now though, this game is much better suited for mobile and I did see the google play store link so I will check out that version of the game.
Kinda slow, probably easier to play on a mobile device.