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House of Seduction [v2 Pa

March 13, 2019 –
June 10, 2019
This entry was deleted.

Here is its eulogy, a collection of the kind words written about it while still among the living. They shall live on forever in its place.

Author Comments

*****IMPORTANT PLEASE READ****

The Unity version of this game is no longer being supported. A new version is being developed using Ren'py. No decision has been made on whether we will be continuing web builds. Any builds added in the future are not official builds.

Hi. My name is MC, (Choose your own name) and welcome to my story. I spent the last five years pretty much wasting my life away. Then one day Elaine announced she was selling the house, our home for over twenty years. That was one hell of a wake up call. Not only is it a valuable property, but it has a lot of sentimental value, too. It was designed and built by Elaine’s late husband, his first major project. I just couldn’t let that happen. For the first time in my life I had to man up. So I came up with a brilliant plan to save the house.

Living in a town with a large University, and with loads of students crying out for decent accommodations, it was a no-brainer in the end: rent out the spare rooms. All I had to do was to convince Elaine, and life could go back to the way it was for me.

She agreed, but unfortunately, the implementation of this plan came with conditions which would end my easy going lifestyle, I had to get a job and start paying my way. She also warned me that if I misbehaved with the new tenants, she would turf me out. Yeah, I know. Harsh, right?

So here we are. Today is the day the students move in. What happens from now on? That’s what this story is about. It should be interesting times.

Reviews

where is part1 ?

Awesome graphics, but below are the issues with the game:

For a game to be engaging, it should involve actions and decisions from the player. As far as i played, I was only skipping tons of boring dialogues that i doubt anyone reads anyway. While there were a few screens that offered a choice between two options, it's not clear what the impact of making the choice is.

There should be goals/objectives and these should be clear. For example building relationships, it should be clear how many relationship points are needed for what etc.

Instead of making it like a novel and making the player just click through a ton of dialogue, make the player play some in-game mini games to increase money/relationship/attributes etc. Mini games can be absolutely anything. Heck i'd play chess even, i don't care. The point is, sufficient time is spent in a challenging but not too challenging mini game at the end of which the player is closer to his objective.

love Charlotte and Megan, will there be an option or a way to get a threesome with those two girls?

<deleted> responds:

Maybe........

Credits

Stats, Info & More

Score
2.73 / 5.00