Decent proof-of-concept, but I don't see the value in trying this. If you would've shared the code, then it could've been interesting for others.
this is an experiment that i made with godot for a seed based level (and others) system
every time that you put a number you'll get a unique random draw for that number
(this is just a very experimental demo)
note: flashing problem fixed
you can download it for windows here https://leandrodreamer.itch.io/seedrawer
Decent proof-of-concept, but I don't see the value in trying this. If you would've shared the code, then it could've been interesting for others.
yea, that was a dumb experiment, the first procedural test of what at the end become the level generator in my other game named Proom https://play.google.com/store/apps/details?id=com.leandrodreamer.proom
Works fine for me on Chrome. Somewhat interesting at the very least.
Works fine, but I'm not really sure what to do with it? Kind of fun to play with. Your new instructions were very clear. It kind of reminds me of an etch a sketch.
yea, for now it is quite useless, it is more than anything a curiosity, but the idea is useful for other things, such as generation of dungeons for example. I would like to generate more complex pieces of art, rather than just doodles
It doesn't work at all? It just stays at the grey screen forever... Thanks! I changed my review. The game is just a cool time killer.
have u try to put a number and press enter? (or just press enter to a random one) (also, dont works on chrome, sorry :'b)
edit: problem fixed
i don't understand what i have to do
i just add more details of what is this on the author comments