The action factor is there as you have to place traps to stop the Maniacs. There could be more selections of the traps. Sometimes, the enemies will just stop. That really hurts the game, making it unplayable.
Controls: Use your mouse to click on different weapons which are automatically used.
Note:This game was created with the "Scratch"
Engine so there is not a loading bar, so give the game time to load. Press the green flag to start, Red sign to stop.
Story: In a lab with weapons powered by a generator, a test tube full of "Maniacs" being studied falls over and breaks. Having to protect their generator the scientists have no choice but to destroy them.
Assets: All art is drawn by me, Sounds can be found on SoundBible.com, Music was created by the Behemoth for their game "BattleBlock Theater"
The action factor is there as you have to place traps to stop the Maniacs. There could be more selections of the traps. Sometimes, the enemies will just stop. That really hurts the game, making it unplayable.
very nice!
It's an interesting concept. There are some issues though:
1. The bear traps are way too overpowered, they cost next to no energy but also require no aiming to use since they trigger automatically when an enemy touches it. This means that the best way to play is to just place bear traps all over the place.
2. There seems to be some sort of bug where the enemies eventually just stop spawning. I played the game a couple times and every time the enemies just stopped appearing after a minute or two.
Thank you much for the feedback! I've investigated the code and discovered a bug in which Clones "copies of the enemies that spawn" would stop after abou 95 seconds, I am currently patching and nerfing/adding items. Thank You -Jd