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Die And Repeat

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Author Comments

This game is a school project I made, people really liked it, so I decided to post it here.

In this platformer you die and continue on. The goal is to get to the end of the level, five levels in total.

You can use the arrow keys & WASD to move, press R to explode. You can also use a xbox controller. If you want to use other forms of input you can rebind the controlls as you wish. (Theoretically you can play on a guitar hero controller)

You get skins by clearing levels. Multiplayer and Leaderboard won't work on HTML. :(

Credit to Kenney for the sprites ( https://www.kenney.nl/assets )

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challenging but fun.

low effort. the box textures are ripped from box2d tutorials. the game itself is boring and more like a proof of concept.

VincentLagerros responds:

The texture is from https://www.kenney.nl/assets a popular site used from many tutorials and demos. I am sad to hear that you found it boing, if you want to improve the game you can tell me what exactly made it so boring. :)

It's challenging but there's no music to provoke me to keep going... I feel like the 2nd level is really hard to complete because you can end up stacking up boxes with no way to push them out. It's a nice clever concept. Keep making ideas like this!

VincentLagerros responds:

I know that the second level is regarded as kind of hard, but many say that it's also their favorite level. Both the record for the lowest and highest amount of boxes are from that level.

I know that sometimes you can block yourself in. To counter that I made it so when you die you can push the other boxes around, and then added a self-explode button ("R"), to make is sort of possible. You can also just restart the level. It may have felt a bit frustrating, but it was sort of on purpose to stop people from holding right. I know, I have played all the levels multiple times.

I will keep making games, just wait and see :D

Very clever

ok this game its nice but the kids play this game have little rage oqit

Credits & Info

3.02 / 5.00

Nov 11, 2018
12:29 PM EST