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The bystander

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You went hiking on the mountains, when suddenly you hear thunders in the distance. Fortunately, there seem to be a little town in sight...


Another little something made to see what Bitsy is capable of. It's an exploration game, with a couple of puzzles here and there. This one is longer than "It came from outside".

Arrow keys to move. Bump into things to interact with them. Step on doors to enter them (when possible).

Again, thanks to wjhollyart for his help and support! He also made me know the "Image to Bitsy" tool, which I used to import the drawings of the close-ups. Check it out!
A big thank to Pandoryk, who allowed me to use his music, and to add the thunder sound effects to it (helping me to circumvent the "no-sounds-allowed" limitation of Bitsy)!
Hope you enjoy the ride!

Additional note: with some computers (laptop ones, from what I've seen) players may experience lag in some in-game screens. Unfortunately, this is a Bitsy flaw when it comes to displaying screens with lots of tiles. I'm sorry that I can't do much about it.

(Anti-frustration tip: should you die, there's no need to do again what you have previously done. All puzzles give you hints about what to do, and once you've got that knowledge, there's no need to solve them again).
A lot of people told me that they couldn't hear the game's soundtrack. I've tried playing this game in Chrome, and heard nothing too. I've tried with another Bitsy game which has sound, and heard nothing as well. My guess is that, as another Bitsy game dev told me, these problems are caused by the latest Chrome update. If you can't hear any sound, try using another browser (Firefox works for sure, afaik).
Fixed the spelling mistakes. A big thank you to CsoiretgeFsM, who did an impressive proofreading work and helped me to fix those mistakes!
Whoa, Frontpage! Thank you very much, guys!!

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This game i very... strange... liked it from the start for the art-style. All those people looking up really made the atmosphere!
Story very interestingly told in pieces of paper...

Just one thing... i picked up 4/5 flowers... were they of any use?

Nirag responds:

Thank you!
Yeah, after you pick up the flowers, you are told about how to continue your journey!

Weird game, figured out why everyone stares at the sky... In the part after the guy says the people are dangerous, DO NOT INTERACT WITH NUMBER 2 HE LOOKS AT YOU SHAKES AND YOU DIE also cool games brudda

Nirag responds:

Thank you very much!
Not only guy number two, there are other murderers in that line.

Move along, nothing to see here.

This is a very interesting take on the scenario of an outsider wandering into a bad situation. In most games we'd be forced to get involved (and it looked that way after the gate shut itself behind us), but... no. It's none of our business, we're just passing through. The entity responsible for the weirdness, while alien and not exactly good-natured, is non-violent and not our enemy, and it wants us out of its hair just as much as we want to be gone. The whole thing feels refreshingly reasonable.

Is this what Silent Hill is like for everyone else?

Nirag responds:

Thank you very much!
Yes, it probably is!

I liked it all. The history on the papers, the relation with the events on the city and the conclusion - and the logic from the final being. What happened there, what are the relation with the current state of the people, and what I have to do with it all.

Also, I'm happy the drunky was spared too ^^

Solid 5 =)

Nirag responds:

Thank you very much!

awesome sauce love it like I love to fart

Nirag responds:

Thank you!