Dungeon Grove

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Floor 2 5 Points

Reach the second floor!

Floor 5 10 Points

Reach the fifth floor!

Floor 7 25 Points

Get to the seventh floor!

Floor 10 50 Points

Reach floor 10...

Floor 20 100 Points

Reach floor 20!

Author Comments

Rogue-like, top down dungeon crawler and heavily inspired by The Bindings of Isaac.

Shortcut, M to mute all sounds

update 17-7: money bug fix; enemies more challenging later; medals; bought weapons more powerful;

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I don't get it. I know it's inspired by Issac, but this just feels like a poor man's version of it with no real motivation put into it.

The controls are bland, where bumping into obstacles snag you. And the minuscule mouse aim easily gets lost on screen - one of the most irritating aspects of the game controls. The power ups are bland. In fact, what's the point of getting money in the game and not just rushing to the next floor - not to mention the money just mysteriously disappears. And there is a glitch where enemies get stuck behind obstacles or gates, where you can't get them, leading to a softblock

Bland, boring, and pointless...

White dead block face shows up and I am able to do nothing!

The graphics look good, but the game is very monotonous ...

The game lags a little bit, the controls feel clunky and nothing happens when I try to shoot.

Nice game, but I think I loose money in the floors, when there is a heart to buy for all hearts that get dropped in the same floor.
It's also a bit enoying when I changed the room and stuck in thorns already without moving.
Could be a bit more challenging but I like the game.

Credits & Info

2.92 / 5.00

Jul 12, 2018
1:57 PM EDT
Adventure - Other