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Forgotten Dungeon - Raise undead

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Forgotten Dungeon - Raise undead is an extension of Forgotten Dungeon. It is an addictive hack-and-slash action RPG in the vein of Diablo.
Slay skeletons, zombies, and other monsters as you explore dungeons.
You will gain experience for each kill, and sometimes, enemies will drop items.
When you level up, you can upgrade your strength, dexterity, intelligence, vitality, and spells.
Increase your attack/damage and defense by equipping yourself with better weapons and armor.

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Nice game but rather repetive and the momemt your necromancer reaches lvl 20 he is unkillable. Mine had 2650 mana and 1600 hp which resulted in me being unkillable with the mana shield and the minions ravished everything except for the ghosts. Needs some more balancing on the classes and some kind of story not only go to point A and kill mob B or x amount of minions. The controls need some more improvement as well the moment he starts tp shoot on something he doesnt't like to move to a place where he can actully hit and the npcs keep running in walls. Hope to see something new from it soon^^

Decent game. Lost my save info, though. Anyway to download this for pc, so I don't have to worry about this in the future.

Hey I liked the idea and the work you put on it.

However, it would be nice if you have some stuff added to it such as:
+Storyline
+Quest
+Balance on drops and damage taken and received
+More variety of monters, attacks
+Drag and drop feature
+Bigger stages
+Female/Male characters
+Even though not my favorite, I love classic music, but it is probably the worst combination between music and game I have ever experienced for a good light game.

These suggestions, among many you probably know,could sound minor in comparison with the work you have done and the game as it is now. However, they are very important and significant for making the game shine.

Thanks,
Spifet

Very nice game.
Although the necromancer seems a bit OP at the start it has its difficulties against the last boss .
To beat that lv.39 "Diable" with fire immunity and life leech I had wuite a hard time with my necromancer lv. 41.
It hit me and recovered all health I could take from it between hits. On the other hand I also had the life drain 100% + 2*45% from my the medal and the sword. So I also recovered all health between attacks from the boss.
Two immortals fighting, lol...

I finally managed to drain more health then the boss recovered by switching hero Sword (deals additional fire damage) to Dark Sword (deals additional ice damage) and also switching from hero helmet and hero boots to the dark helmet and dark boots to boost my skeletons and my golem.
Then I lured the minions to the one side of the arena and the boss to the other side near the stairs. Now summoning skeletons and the golem on one side of the boss and then standing on its other side while attacking with the dark sword. The boss focused on me and left the golem and skeletons alone. With that additional attack power I slowly killed it.

But there is a bug in the game.
The minions in boss fights can resurrect after a certain time but the issue is that after ressurecting some of them can stay "alive" even if you reduce their health to 0.
As such they cannot be killed anymore, you cannot deal damage to them and so cannot drain health from them either. But they still attack you and they are often in the way of attacking other enemies, e.g. when several minions stand in the same place the "immortal" minion can cover all "living" minions and as such protects them.
This is especially bad when it happens in the battle against that final boss like it happened to me.

Now three last questions:
What is the achievement in the bommtom line second to the right. How do I unlock it?
I have the 5 items from hero set and tghe 5 items from the dark set. So it should not be related to them.
And last question: Is there no hero / dark shield?

kor6k responds:

Thanks for reporting the bug, I will try to solve it asap !!!
Concerning the last achievement I think it is: get 1000000 golds.
Also, thereis no hero shield or dark shield. ;-)

This is definitely a return to original Diablo, and I like it. There is a lot of work put into this and it shows. I always love playing as a necromancer and the fact that the minions don't have a time limit makes this fun to me.

I will agree with some of the other comments that the game does become slow or repetitive after awhile. I was thinking about why that is since the game has music which changes, it does have more challenging monsters at times, and there are options...
I think its because there's no story. The one quest I got was "go kill bugs" but then when I killed all the monsters in the desert and went back for my reward it didn't give me the boots. Turns out there was literally a bugs nest and all the bugs in the desert were just fodder -_-

I think you should develop a story line, put more interaction with NPC and have less monsters but increase the XP they give. I also recommend being more selective for where you put your monsters, so like on the desert surface just have snakes and spear guys and keep the scorpions and beetles for underground.
Hope to see more in the future.

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5,412
Faves:
24
Votes
155
Score
3.59 / 5.00

Uploaded
Jul 11, 2018
5:28 AM EDT
Genre
Adventure - RPG
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