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Do the Evolution, baby!

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In the role of a evil multinational you must force some little creature to evolve to follow the actual food market trend.
Every creature have his own dna string that changes due to casual mutation, adaptation to the environment, crossing-over between parents chromosomes.

Click to the creatures to view their stats and to slaughter them.
Click to the lateral menu icons to give them food and to change the ambient.
And remember to follow the market trend to gain more money.

This is something i made a lot of years ago for the Ludum Dare 24 (theme: evolution) in 48hours, one of my first attempt to flash programming. Enjoy (or not).


- you win if you reach more than $ 40.000

- how pressure/temperature/radioactive waste works:
if you place the radioactive waste in a cell
with some kind of atmospheric conditions, you force the
creature that goes in that cell to mutate depending on:
rain(high pressure): tentacles
ondulate waves(low pressure): chicken legs
snow(cold): moustaches
cloud(hot): horn

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really good idea, my only problem is that when i place down food, they seem to multiply too fast, i cant slaughter them as fast as they breed. if i were to have a hotkey to slaughter them rather than having to move my mouse back and forth all the time i believe it would be a lot more enjoyable. i do like the idea of the game though, it is fun to see them evolve and multiply, i just cant keep up, also it would be nice to place multiple food items on the field at once instead of, again, having to go back and forth with the mouse. a hot key for each food item would be nice as well.. for example, maybe s for shrub, d for cactus, and the f for flower. a could be used to slaughter one of them. would love to see an update for this game soon!

kinda slow, but fun

Wow man, really good game. Awesome game design!
I think it would help a lot if you added cute sound effects and improved the art.
This has the potential to become a really great game!

Really great and fun game. Sad it only got 3 stars