It's good for a short play, but the animation is off-putting, jagged, and stiff. The perspective is too close and difficulty ramps up at the void stage. Just work a little harder next time and actually add animation frames.
Control
A , D - move
Mouse - aim , shoot
S - melee attack
just another action - shooter game , nothing too interesting
hope you enjoy!
It's good for a short play, but the animation is off-putting, jagged, and stiff. The perspective is too close and difficulty ramps up at the void stage. Just work a little harder next time and actually add animation frames.
I removed animation because animation make this game lag.
i don't know why but i like...? :)
I agree with many of the reviews here that are saying your game needs just a little bit of polishing.
The atmosphere of the game is great, and the different varieties of enemies is a really cool touch as well. A few critiques that I thought of while playing:
- When you go to the whispering black demon place, the difficulty jumps a ridiculous amount. Maybe cut the spawn rate down a tad for the giant black demons? Or maybe have a set order that the stages go through, and that one be towards the end (This would also make the game a bit more interesting, as it could give the player some kind of personal goal)
- You should run your written parts by another person, as there were a few errors in them
- It should be zoomed out just a little bit more, however this could just be my claustrophobia talking
- Some rounds I got a cool looking helmet, and while I love a cool looking helmet just as much as the next guy, I was confused why I had it
Again, I like this idea a lot, just a few things that could have been better.
Thanks. The black demon will be weaker.
just a bit more polish and this would have been great but sadly not also i was going to give 4 but the difficulty jump in the part where you see the black things is kinda unfair
They will be weaker. I promise.
Ugh. The authors own lack of enthusiasm is off-putting. The game is a click-to-win shooter. The graphics and unsettling moments have their potential, but the necessity of clicking specifically on enemies is a real drag.
Out of 10...
GFX - 7 (very creepy, decent characters)
SFX - NA (no audio device here)
DESIGN - 5 (poor production)
GAMEPLAY - 5 (very poor coding)
OVERALL....
feels like a click-em-up. Click the right point, enemies, and win. The weapons are well-designed, but otherwise the game is just lacking. The fact that you die immediately unless you click the enemies perfectly, sucks.