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The idea is fine and overall I did like the game, but in order to be a "Fair" unfair platformer it needs more precise controllers and more traps to make the player feel frustrated and challenged.
Nice idea but it needs to be fixed, checkpoints would be a good thing to add and it is hard to make precise jumps, I like the unpredictability of the fire balls but maybe they should start slow, so the players at least have time to dodge
Pretty gay. Not that hard, just frustrating when some bull shit kills you and you have to start at the very beginning.
be nice if the fire balls came from somethign recognisable and didnt require trial and error with jump timing and key spots where you needed to be ready to jump
also sending the player back to the beginning without any check points- unless something is acting up in your game and there ARE suppose to be check points .... kindof terrible design- it's to harsh on players- one slight mistake in a jump and BAM you're f#cked