the stonks market
Hey! To start this decade right, we believe Newgrounds should be ad-free for EVERYONE. For this to work, we need people who have the means to become paying supporters. For just $3 per month or $25 for the year, you can help this happen and get some nice perks!
For the month of February we have disabled ads on all E-M content. We need 211 people to reach our goal of 3,100 active supporters. If we hit that, we'll continue with a new goal in March!
Please check out our Supporter Upgrade and consider coming aboard!
the stonks market
The game itself is somewhat fun. It's a bit hard at times, you need a lot of luck, but nothing that you can't overcome. You can either be promoted by making it to the top, or by filling the quota.
What bothers me the most is that whenever the game decides to promote your other games or the mobile version, you don't get the reward from that particular run. I have lost quite a bit of good runs this way.
When self-promotion is hindering the progress of a game, that makes me want to stop playing that game.
Huh! I haven't spotted that bug before, I'll give it another check over, really appreciate the spot if that is the case since that'll be affecting other platforms as well! Glad you enjoyed the game otherwise.
The gameplay is shallow and relies almost completly on luck. It's too difficult to control your salmon and escape the random collisions with other salmons. The advertisements to buy the game on mobile are annoying and the suits are barely inspiring.
The ending is interesting trough and worth seeing if one can endure the grinding required to get there. Me personally - I put on some audio lectures to listen, turned off sound on this page and kept on clicking until I completed the 10 floors.
Amusing, but it wore thin fairly quickly. Seems to be more luck than skill.
Played this game on mobile, was surprised to find it here too. The game lacks depth so I lost interest pretty quick, but I love the whimsical aesthetic that coats the entire game. It's very satisfying and hilarious to flop around for a bit.
Thanks, appreciate your feedback! I am planning a couple of updates in the new year to add some more content to the project; things got pretty tight financially at the end of the project so I focused on having a polished finite experience. Keep an eye out for more stuff soon!