Well, an interesting game, but I have to say that it's probably not exactly your best one yet. While a simple side platformer with a few spikes and jumps and levels is always good to get me in the mood, the game unfortunately stops at that. That sounds is almost non existant. The controls are not refined, which you really want to do when making a platformer with spikes. The narration was interesting at times, but dull for the most part. Much of the screen is not used, and even the alternate path that you can take at the end(even though I liked the choice) doesn't lead to anything different. And that's about it, no enemies, no items or special abilities, no puzzles and not even a compelling story. It kind of fit the theme of the Ludum Dare... but it was a bit forced. I did feature it as the forth game in my Ludum Dare video: https://youtu.be/uE77-kUNssM . I know game jams impose a sever time contraint, but I'm sure you can do better, so move along.