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Running out of Power Inc.

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A small thing I made for LD 39 for the compo (48h).

Originally wanted to add a really cool wallrunning/jumping mechanic. sadly i suck at coding and could not make that bug free.

I have a twitter and i make one game per month:
https://twitter.com/wombatstuff

You can Vote for the game on its LD page:
https://ldjam.com/events/ludum-dare/39/running-out-of-power-inc

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cool game i hate your gravity tho

Loved the game. It's pretty simple though, jumping, spikes, and running in general. Although good game

OW MY WRIST. I got what I thought was an alternative ending by going through the other door. OW.

Well, an interesting game, but I have to say that it's probably not exactly your best one yet. While a simple side platformer with a few spikes and jumps and levels is always good to get me in the mood, the game unfortunately stops at that. That sounds is almost non existant. The controls are not refined, which you really want to do when making a platformer with spikes. The narration was interesting at times, but dull for the most part. Much of the screen is not used, and even the alternate path that you can take at the end(even though I liked the choice) doesn't lead to anything different. And that's about it, no enemies, no items or special abilities, no puzzles and not even a compelling story. It kind of fit the theme of the Ludum Dare... but it was a bit forced. I did feature it as the forth game in my Ludum Dare video: https://youtu.be/uE77-kUNssM . I know game jams impose a sever time contraint, but I'm sure you can do better, so move along.

i liked the ambient sound and the writing was great until the ending. also i turned the power off but the lightbulb outside was still on.
otherwise this was a pretty cool game good job friend