The first run through was kind of rough, but that's true for almost any game. My second time through, I had no problems. Since the ball is only ever chasing you, it makes it easy, because you can just strafe out of the way, but, since your goal was to just make an AI for chasing, I wouldn't say that it is a problem.
One problem that has been pointed out is how your projectiles block your view. I was thinking, for a somewhat easy fix (I'm not a programmer, so I don't actually know how easy this would be to program) perhaps increase the FOV, and make the projectiles come from the cube instead, since it is slightly lower than the camera. This would mean that the projectiles aren't in the player's face, and the increased FOV makes it feel less cramped.
All in all, I had fun. It's a little easy because of the simplicity of the AI, but a complicated AI wasn't the purpose of this build. (Sidenote: I've played on newgrounds for years, but I never made an account. I just made this one to respond here, in the hopes that my review could help.) You keep being you, and have a nice day!