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Good things come in trees

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Climb a tree to save your two siblings, collecting three fruits in each level to pay the mushroom to let you continue.
You move yourself with the WASD controls, select a different branch with Spacebar and move the branch with the arrow keys.
3 fruits+3 levels+3 siblings=10 times the fun (I clearly lost the math exam, but I hope you don't lose your patience, sometimes problems come in trees.)
This game was made for the C3jam.
Contact information:
Fabricio Danza: Email: Fabricioaron@hotmail.com
Martín Invernizzi: Twitter: @TentacleStrudel

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Hi there.

Well hen looks good and other staff, but branch doesn't. It looks rather strange when game starts with it. Sorry you have to draw branch in smaller pixels as with hen and squirrel. Maybe give some details, more little branches growing from it and some leaves?

Controls are not comfortable. Branch selection and controls are far from any perfection. I also don't find logical reasons why hen can control wood with the power of it's mind, but guess games shouldn't always have a logical explanation to everything. But hey...Italian guy beating hell out of mushrooms doesn't give much logical explanation too yet it's most popular 2D game in the world.

And it's just impossible to play in your game because you have absolutely no way of killing bees ;(

Anyway don't stop. None game was released and not updated since.
Look at those big AAA lads. Their games are so bad that they are working on a patch of the first day before even game released ;)

Otherwise developer is careless for the audience and audience would then return the favor and be careless for the developer and all his upcoming projects.

Never stop working on perfection. None should ever.

I wish you a good fortune in the wars...*ugh* games to come!

Hard to beat, but great.

You have some really nice pixel art in the game. Especially the branches look good and the lives system made out of the tree leaves.

Good things come in trees was a fun way to interpret the jam theme :D!

I like the music you chose for the game, it is upbeat and makes one want to try the game again. It is fast enough and loopy enough to keep the player interest for a longer time - fast and loopy tunes sometimes transfer you to in odd meditative game play state where you just want to try and try and try again until you get it right.

It took me a bit while to understand how the game works with all the floating branches, but I got it in the end. Didn't succeed to advance much though, only to the first bee. That nasty squirrel got me too many times before :D.

Suggestions:

This might be a really fun play with a vertical view port. Then the player could see more branches that are there to move and move onto. Vertical view port would allow the player little bit chances to earlier think where he/she might want to move the movable branches and how to best avoid the enemies with the branch system.

Also you might consider making really easy practice level for the player, because getting to know the branch system and getting to know how to navigate with it takes some time. With easier first practice level one could have enough time to learn the ropes of the game, before advancing to harder challenges where the nasty squirrels and slippery branches await :D.

P.S. I liked the main character and the way it was animated, that was one funny looking walk and made me smile while I played :D

Cool Concept! Good luck on the Jam! :)

Credits & Info

Views
1,600
Votes
78
Score
2.78 / 5.00

Uploaded
May 28, 2017
10:11 PM EDT