This is a decent game. Bit of a mind-screw, actually. It's tough keeping track of what color you are and which one you're trying to avoid when you're staring at many different colors at once. I;m not thrilled about the controls. I would rather have a game where you left and right at will, as opposed to snapping back the center when you let go of the key. Still, it's a small complaint.
I really like the music. Reminds me of 1980's synth compositions.
You are off to a good start, but it needs some work,
For example. you may need to fix the randomization of squares. I just started a game and ran into this situation:
Blue sprite, here's the maze entrance:
A few minutes later, it happened again with blue sprite and Red in the middle. From what I can tell, it's impossible to avoid failing in such a situation. You have to enter on the orange (or red in the other example), but you can't leave it because there's another blue at the far end. Makes one wonder how many other such situations can develop.
Also, regarding neonskuller's comment, I believe the's talking about the fact that there are literally gaps in the blocks that make up the maze. Small gaps, but you can see black between some of the squares, while others actually overlap. Can you smooth it out?
This game has potential, I have two suggestions: 1. get rid of the gaps in between the squares. 2. PLEASE make it where you can choose how to control I.e wasd, the arrow keys or the mouse. This is a great way to spend time waiting, and I love it so far.
Hey, thanks for your review.
That's a good point, i didn't think about WASD, I might change that now but you should be able to use either the mouse or the arrow keys... is that not working for you?
I don't quite understand what you mean by 'get ride of the gap between the squares', do you mean have one continuous game rather than levels?