Hell Yeah
You fell into a cave and found a mysterious artifact but it have only two buttons to operate.
Can you escape the cave and get all the treasures?
The game was concepted for Ludum Dare Compo #34 with the Two Buttons Control and Growth themes
Hell Yeah
I really like the simplicity of the design, and how much you could do, puzzle-wise, with just those two buttons. Using this simple interface that you've made, you could probably put together a series of levels like this, maybe throwing in some curves or exaggerating some of the irregularities on the floor. Excellent work!
I liked this game, I wish there were more levels, nice idea
Pluses for mechanics, and an interesting concept. Not crazy about the note paper aesthetic though.